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異星工廠 修改秘籍大全 背包物流電塔太陽能槍塔等

時間:2014-04-02 02:53:59
  • 來源:3DM論壇—phantomyao
  • 作者:wuyan
  • 編輯:ChunTian
0

太陽能板和蓄電池

E:\333\Factorio\data\base\prototypes\entity\entities.lua

    type = "solar-panel",
    name = "solar-panel",
    icon = "__base__/graphics/icons/solar-panel.png",
    flags = {"placeable-neutral", "player-creation"},
    minable = {hardness = 0.2, mining_time = 0.5, result = "solar-panel"},
    max_health = 100,
    corpse = "big-remnants",
    collision_box = {{-1.4, -1.4}, {1.4, 1.4}},
    selection_box = {{-1.5, -1.5}, {1.5, 1.5}},
    energy_source =
    {
      type = "electric",
      usage_priority = "primary-output"
    },
    picture =
    {
      filename = "__base__/graphics/entity/solar-panel/solar-panel.png",
      priority = "high",
      width = 104,
      height = 96
    },
    production = "6000kW"
  },

找下面這個文件

X:\Factorio\data\base\prototypes\entity\entities.lua

這里面有倆要改的,一個太陽能板一個蓄電池,就是建造的基礎(chǔ)電池。太陽能只管發(fā)電不管存儲到了晚上沒法發(fā)電的時候如果再沒有蒸汽機(jī)就會全面斷電。

所以,先來第一個

太陽能板

搜索solar-panel
  {
    type = "solar-panel",
    name = "solar-panel",
    icon = "__base__/graphics/icons/solar-panel.png",
    flags = {"placeable-neutral", "player-creation"},
    minable = {hardness = 0.2, mining_time = 0.5, result = "solar-panel"},
    max_health = 100,
    corpse = "big-remnants",
    collision_box = {{-1.4, -1.4}, {1.4, 1.4}},
    selection_box = {{-1.5, -1.5}, {1.5, 1.5}},
    energy_source =
    {
      type = "electric",
      usage_priority = "primary-output"
    },
    picture =
    {
      filename = "__base__/graphics/entity/solar-panel/solar-panel.png",
      priority = "high",
      width = 104,
      height = 96
    },
    production = "60kW"——》發(fā)電功率。為了足夠大,單位改成MW,數(shù)字隨意了,M單位比K單位天然大1000
  },

然后是蓄電池,同樣這個文件搜索basic-accumulator

    type = "accumulator",
    name = "basic-accumulator",
    icon = "__base__/graphics/icons/basic-accumulator.png",
    flags = {"placeable-neutral", "player-creation"},
    minable = {hardness = 0.2, mining_time = 0.5, result = "basic-accumulator"},
    max_health = 150,
    corpse = "medium-remnants",
    collision_box = {{-0.9, -0.9}, {0.9, 0.9}},
    selection_box = {{-1, -1}, {1, 1}},
    energy_source =
    {
      type = "electric",
      buffer_capacity = "5MJ",——》電池容量,單位同樣改成GJ,數(shù)字要比上面的太陽能板大點(diǎn),不然意義不大了就
      usage_priority = "terciary",
      input_flow_limit = "300kW",——》最大充電功率,如果跟容量數(shù)字相同就是秒沖滿,不過建議別那么大,改成MJ就差不多了
      output_flow_limit = "300kW"——》最大放電功率(自動調(diào)整),最好不要超過放電功率,不然白天沒法充電到了晚上一樣抓瞎,單位同樣改成MJ
    },

科技消耗瓶子數(shù)量修改

一、采礦機(jī)

Factorio\data\base\prototypes\entity\demo-mining-drill.lua 采礦機(jī)文件

兩種鉆頭 第一個basic-mining-drill是用電鉆頭,name = "burner-mining-drill"火鉆頭,燒煤的那種。

max_health = 100, 生命值

mining_speed = 采礦速度 數(shù)值越高采礦速度越快

energy_usage = 數(shù)值越小采礦耗費(fèi)的能源越少

resource_searching_radius = 采礦范圍 數(shù)值越大采礦范圍越大

二、石頭熔爐

Factorio\data\base\prototypes\entity\demo-entities.lua

name = "stone-furnace" 石頭熔爐

smelting_energy_consumption = 功率 數(shù)值越小消耗燃料越少

smelting_speed = 熔煉速度 數(shù)值越大速度越快

三、升級少用藥瓶方法

Factorio\data\base\prototypes\technology\technology.lua 為升級科技所需藥瓶

將所有count 數(shù)量,修改為1 則所有升級所需藥瓶數(shù)量為1

需新建異星工廠游戲,不支持存檔。


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