- 類型:動(dòng)作游戲
- 發(fā)行:暴雪
- 發(fā)售:2012-05-15(PC)
- 開發(fā):暴雪
- 語言:簡中 | 英文 | 多國
- 平臺(tái):PC Switch PS4 XBOXONE
- 標(biāo)簽:地牢,暗黑,經(jīng)典,動(dòng)作角色扮演,美式RPG
《暗黑破壞神3》中英文詞綴對(duì)照表
- 來源:凱恩之角
- 作者:錯(cuò)過花蕊
- 編輯:月色如畫

《暗黑破壞神3》中有些玩家玩的美服或者是主機(jī)版沒有中文的,面對(duì)游戲中的英文詞綴表示看不懂,下邊就給大家?guī)?a target="_blank" href="http://www.dgstb.com/tag/anhei_1/">暗黑破壞神3中英文常用詞綴對(duì)照表,大家可以來看一看。
中英文詞綴對(duì)照表
+(416-500) 體能 +(416-500)Vitality
+(416-500) 力量 +(416-500)Strength
+(416-500) 敏捷 +(416-500)Dexterity
+(416-500) 智力 +(416-500)Intelligence
+(6-10)% 傷害 +(6-10)% Damage
+(60-80)-(120-160) 點(diǎn)傷害 +(60-80)-(120-160)Damage
+(10-15)% 生命值 +(10-15)%Life
+(373-397) 護(hù)甲值 +(373-397)Armor
+(10-12)% 移動(dòng)速度 +(10-12)%Movement Speed
+16% 格擋機(jī)率 +16%Chance to Block
+(32-35)% 怪物金幣掉落量 +(32-35)%Extra Gold from Monsters
攻擊速度提高 (5.0-7.0)% Attack Speed Increased by (5.0-7.0)%
尋獲魔法物品機(jī)率提高 (25-50)% (25-50)% Better Chance of Finding Magical Items
對(duì)精英怪的傷害提高 (25-30)% Increases damage against elites by (25-30)%
精英怪所造成的傷害降低 (12.0-16.0)% Reduces damage from elites by (12.0-16.0)%
所有技能的冷卻時(shí)間縮短 (5.0-8.0)% Reduces cooldown of all skills by (5.0-8.0)%.
受到的近戰(zhàn)傷害降低 (6.0-7.0)% Reduces damage from melee attacks by (6.0-7.0)%
受到的遠(yuǎn)程傷害降低 (6.0-7.0)% Reduces damage from ranged attacks by (6.0-7.0)%.
爆擊傷害提高 (26.0-50.0)% Critical Hit Damage Increased by (26.0-50.0)%
爆擊機(jī)率提高 (4.5-6.0)% Critical Hit Chance Increased by (4.5-6.0)%
每秒恢復(fù) (1864-2476) 點(diǎn)生命值 Regenerates(1864-2476) Life per Second
控場類有害效果的持續(xù)時(shí)間縮短 (20-40)% Reduces duration of control impairing effects by (20-40)%
生命之球與藥水恢復(fù)量 +(20001-29713) Health Globes and Potions Grant+(20001-29713) Life.
金幣與生命之球拾取距離延長 (10-20) 碼 Increases Goldand Health Pickup by (10-20) Yards.
殺死敵人時(shí)掉落生命之球的機(jī)率提高 (3-4)% Enemies you kill have a (3-4)% additional chance to drop a health globe.
擊中時(shí)有機(jī)會(huì)造成 (10-20)% 的范圍傷害 Chance to Deal(10-20)% Area Damage on Hit.
擊中生命恢復(fù) +(1551-1980) +(1551-1980) Life per Hit
擊殺生命恢復(fù) +(4252-5942) +(4252-5942) Life after Each Kill
擊殺怪物獲得的經(jīng)驗(yàn)值 +(140-200) Monster kills grant +(140-200) experience.
使所有能量的消耗減少 (5-8)% Reduces all resource costs by (5-8)%.
鑲孔(1) Sockets (1)
無視耐久度的毀損 IgnoresDurability Loss
等級(jí)需求降低 (2-30) Level Requirement Reduced by (2-30)
每秒攻擊次數(shù) Attacks per Second
+5% 生命竊取 +5% ofDamage Dealt Is Converted to Life
近戰(zhàn)和遠(yuǎn)程攻擊者每次擊中受到 (1525-2000) 點(diǎn)傷害 Ranged andmelee attackers take (1525-2000) damage per hit
先祖召喚的效果會(huì)持續(xù)到他們死亡為止 Callof the Ancients last until they die.
(34.0-39.0)% 機(jī)率引發(fā)流血,在 5 秒內(nèi)造成 (300-400)% 武器傷害 (16.0-21.0)%chance to inflict Bleed for (300-400)% weapon damage over 5 seconds.
+(7-8) 圣怒上限 (只限圣教軍) +(7-8) MaximumWrath (Crusader Only)
+(7-8) 怒氣上限 (只限野蠻人) +(7-8) MaximumFury (Barbarian Only)
+(8-10) 戒律上限 (只限狩魔獵人) +(8-10) MaximumDiscipline (Demon Hunter Only)
+(13-14) 精氣上限 (只限武僧) +(13-14)Maximum Spirit (Monk Only)
+(7-9) 秘能上限 (只限秘術(shù)師) +(7-9) MaximumArcane Power (Wizard Only)
+(120-150) 法力上限 (只限巫醫(yī)) +(120-150)Maximum Mana (Witch Doctor Only)
消耗每點(diǎn)精氣可獲得 (126-148) 點(diǎn)生命值 (只限武僧) Gain(126-148) Life per Spirit Spent (Monk Only)
每秒精氣凝聚提高 (2.17-3.00) 點(diǎn)(只限武僧) IncreasesSpirit Regeneration by (2.17-3.00) per Second (Monk Only)
秘能恢復(fù)率每秒提高 2.00 點(diǎn) IncreasesArcane Power Regeneration by 2.00 per Second
爆擊時(shí)獲得 10 點(diǎn)秘能(只限秘術(shù)師) CriticalHits grant 10 Arcane Power (Wizard Only)
每次擊殺時(shí)獲得 30 點(diǎn)法力 Grants 30 Manaper Kill
法力恢復(fù)率每秒提高 (12.00-14.00) 點(diǎn) (只限巫醫(yī)) Increases ManaRegeneration by 12-14 per Second (Witch Doctor Only)
憎恨恢復(fù)率每秒提高 (1.35-1.50) 點(diǎn)(只限狩魔獵人) Increases Hatred Regeneration by(1.35-1.50) per Second (Demon Hunter Only)
消耗每點(diǎn)圣怒可獲得 (276-327) 點(diǎn)生命值 (只限圣教軍) Gain (276-327) Life per Wrath Spent(Crusader Only)
圣怒恢復(fù)率每秒提高 (1.85-2.00) 點(diǎn)(只限圣教軍)Increases Wrath Regeneration by (1.85-2.00)per Second (Crusader Only)
消耗每點(diǎn)怒氣可獲得 289 點(diǎn)生命值 Gain 289 Lifeper Fury Spent
怒氣累積提高 2 點(diǎn) Increases FuryGeneration by 2
+(141-160) 毒素抗性 +(141-160)Poison Resistance
+(141-160) 冰寒抗性 +(141-160)Cold Resistance
+(141-160) 神圣抗性 +(141-160)Holy Resistance
+(141-160) 秘法抗性 +(141-160)Arcane Resistance
+(141-160) 電擊抗性 +(141-160)Lightning Resistance
+(141-160) 火焰抗性 +(141-160)Fire Resistance
+(141-160) 物理抗性 +(141-160)Physical Resistance
+(91-100) 全元素抗性 +(91-100)Resistance to All Elements
火焰技能造成的傷害提高 (15-20)% Fire skills deal (15-20)% more damage.
冰寒技能造成的傷害提高 (15-20)% Cold skills deal (15-20)% more damage.
神圣技能造成的傷害提高 (15-20)% Holy skills deal (15-20)% more damage.
電擊技能造成的傷害提高 (15-20)% Lightning skills deal (15-20)% more damage.
毒素技能造成的傷害提高 (15-20)% Poison skills deal (15-20)% more damage.
秘法技能造成的傷害提高 (15-20)% Arcane skills deal (15-20)% more damage.
物理技能造成的傷害提高 (15-20)% Physical skills deal (15-20)% more damage.
擊中有 (10.0-15.0)% 機(jī)率造成恐懼 (10.0-15.0)%Chance to Fear on Hit
擊中有 (1.0-5.1)% 機(jī)率造成目盲 (1.0-5.1)%Chance to Blind on Hit
擊中有 (10.0-20.0)% 機(jī)率造成定身 (10.0-20.0)%Chance to Immobilize on Hit
擊中有 (1.0-5.1)% 機(jī)率造成昏迷 (1.0-5.1)%Chance to Stun on Hit
擊中有 (1.0-2.6)% 機(jī)率造成冰冷 (1.0-2.6)%Chance to Chill on Hit
擊中有 (1.0-2.6)% 機(jī)率造成凍結(jié) (1.0-2.6)%Chance to Freeze on Hit
擊中有 (1.0-2.6)% 機(jī)率造成擊退 (1.0-2.6)%Chance to Knockback on Hit
擊中有 (1.0-2.6)% 機(jī)率造成緩速 (1.0-2.6)%Chance to Slow on Hit
武僧
伏魔破造成的傷害提高 (10-15)% Increases Crippling Wave Damage by (10-15)%
斷空波造成的傷害提高 (10-15)% Increases Deadly Reach Damage by (10-15)%
奔雷拳造成的傷害提高 (10-15)% Increases Fists of Thunder Damage by (10-15)%
百烈拳造成的傷害提高 (10-15)% Increases Way of the Hundred Fists Damage by (10-15)%
勁風(fēng)煞造成的傷害提高 (10-15)% Increases Sweeping Wind Damage by (10-15)%
七星閃造成的傷害提高 (10-15)% Increases Seven-Sided Strike Damage by (10-15)%
瞬影打造成的傷害提高 (10-15)% Increases Dashing Strike Damage by (10-15)%
天地元靈造成的傷害提高 (10-15)% Increases Mystic Ally Damage by (10-15)%
颶風(fēng)轉(zhuǎn)造成的傷害提高 (10-15)% Increases Cyclone Strike Damage by (10-15)%
云龍擺尾造成的傷害提高 (10-15)% Increases Lashing Tail Kick Damage by (10-15)%
金鐘破造成的傷害提高 (10-15)% Increases Wave of Light Damage by (10-15)%
爆裂掌造成的傷害提高 (10-15)% Increases Exploding Palm Damage by (10-15)%
暴風(fēng)奔襲造成的傷害提高 (10-15)% Increases Tempest Rush Damage by (10-15)%
野蠻人
先祖之錘造成的傷害提高 (10-15)% Increases Hammer of the Ancients Damage by (10-15)%
旋風(fēng)斬造成的傷害提高 (10-15)% Increases Whirlwind Damage by (10-15)%
上古之矛造成的傷害提高 (10-15)% Increases Ancient Spear Damage by (10-15)%
辟地猛擊造成的傷害提高 (10-15)% Increases Seismic Slam Damage by (10-15)%
猛擊造成的傷害提高 (10-15)% Increases Bash Damage by (10-15)%
擲刃斬造成的傷害提高 (10-15)% Increases Weapon Throw Damage by (10-15)%
順劈斬造成的傷害提高 (10-15)% Increases Cleave Damage by (10-15)%
狂亂造成的傷害提高 (10-15)% Increases Frenzy Damage by (10-15)%
山崩地裂造成的傷害提高 (10-15)% Increases Avalanche Damage by (10-15)%
撕裂造成的傷害提高 (10-15)% Increases Rend Damage by (10-15)%
裂地之震造成的傷害提高 (10-15)% Increases Earthquake Damage by (10-15)%
霸氣無雙造成的傷害提高 (10-15)% Increases Overpower Damage by (10-15)%
復(fù)仇造成的傷害提高 (10-15)% Increases Revenge Damage by (10-15)%
圣教軍
正義之錘造成的傷害提高 (10-15)% Increases Justice Damage by (10-15)%
烈空斬造成的傷害提高 (10-15)% Increases Slash Damage by (10-15)%
制裁造成的傷害提高 (10-15)% Increases Punish Damage by (10-15)%
煉擊造成的傷害提高 (10-15)% Increases Smite Damage by (10-15)%
盾猛擊造成的傷害提高 (10-15)% Increases Shield Bash Damage by (10-15)%
祝福之錘造成的傷害提高 (10-15)% Increases Blessed Hammer Damage by (10-15)%
圣光掃擊造成的傷害提高 (10-15)% Increases Sweep Attack Damage by (10-15)%
天堂之拳造成的傷害提高 (10-15)% Increases Fist of the Heavens Damage by (10-15)%
祝福之盾造成的傷害提高 (10-15)% Increases Blessed Shield Damage by (10-15)%
圣軍之陣造成的傷害提高 (10-15)% Increases Phalanx Damage by (10-15)%
天堂之怒造成的傷害提高 (10-15)% Increases Heaven's Fury Damage by (10-15)%
天譴造成的傷害提高 (10-15)% Increases Condemn Damage by (10-15)%
天罰之劍造成的傷害提高 (10-15)% Increases Falling Sword Damage by (10-15)%
火炮轟炸造成的傷害提高 (10-15)% Increases Bombardment Damage by (10-15)%
獵魔人
回避射擊造成的傷害提高 (10-15)% ncreases Evasive Fire Damage by (10-15)%
縛影彈造成的傷害提高 (10-15)% Increases Entangling Shot Damage by (10-15)%
榴彈造成的傷害提高 (10-15)% Increases Grenade Damage by (10-15)%
追噬箭造成的傷害提高 (10-15)% Increases Hungering Arrow Damage by (10-15)%
縛錘彈造成的傷害提高 (10-15)% Increases Bolas Damage by (10-15)%
元素箭造成的傷害提高 (10-15)% Increases Elemental Arrow Damage by (10-15)%
掃射造成的傷害提高 (10-15)% Increases Strafe Damage by (10-15)%
多重射擊造成的傷害提高 (10-15)% Increases Multishot Damage by (10-15)%
刺穿造成的傷害提高 (10-15)% Increases Impale Damage by (10-15)%
連射造成的傷害提高 (10-15)% Increases Rapid Fire Damage by (10-15)%
戰(zhàn)輪造成的傷害提高 (10-15)% Increases Chakram Damage by (10-15)%
集束箭造成的傷害提高 (10-15)% Increases Cluster Arrow Damage by (10-15)%
復(fù)仇箭雨造成的傷害提高 (10-15)% Increases Rain of Vengeance Damage by (10-15)%
衛(wèi)哨造成的傷害提高 (10-15)% Increases Sentry Damage by (10-15)%
尖刺陷阱造成的傷害提高 (10-15)% Increases Spike Trap Damage by (10-15)%
戰(zhàn)寵造成的傷害提高 (10-15)% Increases Companion Damage by (10-15)%
飛舞刀刃造成的傷害提高 (10-15)% Increases Fan of Knives Damage by (10-15)%

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