幽浮2 控制臺(tái)代碼大全 上帝模式無(wú)限生命代碼秘籍
- 來(lái)源:3DM論壇-deerpark
- 作者:售夢(mèng)者
- 編輯:售夢(mèng)者
幽浮2 控制臺(tái)代碼大全 上帝模式無(wú)限生命代碼秘籍
需要修改文件DefaultGameData,字竄如下:
基地建筑時(shí)間修改:
ResearchProject_TimeScalar[0]=1.0 ;Easy
ResearchProject_TimeScalar[1]=1.0 ;Normal
ResearchProject_TimeScalar[2]=1.0 ;Classic
ResearchProject_TimeScalar[3]=1.0 ;Impossible
; Not currently used, all items are instant
BuildItemProject_TimeScalar[0]=1.0 ;Easy
BuildItemProject_TimeScalar[1]=1.0 ;Normal
BuildItemProject_TimeScalar[2]=1.0 ;Classic
BuildItemProject_TimeScalar[3]=1.0 ;Impossible
BuildFacilityProject_TimeScalar[0]=1.0 ;Easy
BuildFacilityProject_TimeScalar[1]=1.0 ;Normal
BuildFacilityProject_TimeScalar[2]=1.0 ;Classic
BuildFacilityProject_TimeScalar[3]=1.0 ;Impossible
; Not currently used, all upgrades are instant
UpgradeFacilityProject_TimeScalar[0]=1.0 ;Easy
UpgradeFacilityProject_TimeScalar[1]=1.0 ;Normal
UpgradeFacilityProject_TimeScalar[2]=1.0 ;Classic
UpgradeFacilityProject_TimeScalar[3]=1.0 ;Impossible
ClearRoomProject_TimeScalar[0]=1.0 ;Easy
ClearRoomProject_TimeScalar[1]=1.0 ;Normal
ClearRoomProject_TimeScalar[2]=1.0 ;Classic
ClearRoomProject_TimeScalar[3]=3.0 ;Impossible
ClearRoomProjectFirstRow_TimeScalar[0]=0.5 ;Easy
ClearRoomProjectFirstRow_TimeScalar[1]=0.5 ;Normal
ClearRoomProjectFirstRow_TimeScalar[2]=0.5 ;Classic
ClearRoomProjectFirstRow_TimeScalar[3]=0.33 ;Impossible
數(shù)值全部改為0.1就可以迅速建造+科研了,現(xiàn)在就等掃描時(shí)間減少了
治療時(shí)間
HealSoldierProject_TimeScalar[0]=1.5 ;Easy 簡(jiǎn)單難度下治療時(shí)間倍率
HealSoldierProject_TimeScalar[1]=1.5 ;Normal
HealSoldierProject_TimeScalar[2]=1.5 ;Classic
HealSoldierProject_TimeScalar[3]=3.0 ;Impossible 傳奇難度下治療時(shí)間倍率
修改方法
HealSoldierProject_TimeScalar[3]=0.5 ;Impossible 傳奇難度下治療時(shí)間縮短3倍
受傷概率以及受傷等級(jí)(輕傷或重傷) 注意受到傷害包過(guò)燃燒,以及各種異常效果,敵方負(fù)面BUFF等不是純傷害值,治療時(shí)間數(shù)值越大,治療越快
WoundSeverities=(MinHealthPercent=-10000受到最小傷害, MaxHealthPercent=20受到最大傷害, MinPointsToHeal=10000與前面對(duì)應(yīng)最小治療時(shí)間, MaxPointsToHeal=40000與前面對(duì)應(yīng)最大治療時(shí)間, Difficulty=3游戲難度) ;Impossible 傳奇難度
WoundSeverities=(MinHealthPercent=21受到最小傷害, MaxHealthPercent=50受到最大傷害, MinPointsToHeal=6000與前面對(duì)應(yīng)最小治療時(shí)間, MaxPointsToHeal=32000與前面對(duì)應(yīng)最大治療時(shí)間, Difficulty=3)
WoundSeverities=(MinHealthPercent=51受到最小傷害, MaxHealthPercent=75受到最大傷害, MinPointsToHeal=3500與前面對(duì)應(yīng)最小治療時(shí)間, MaxPointsToHeal=20000與前面對(duì)應(yīng)最大治療時(shí)間, Difficulty=3)
WoundSeverities=(MinHealthPercent=76受到最小傷害, MaxHealthPercent=10000受到最大傷害, MinPointsToHeal=1000與前面對(duì)應(yīng)最小治療時(shí)間, MaxPointsToHeal=10000與前面對(duì)應(yīng)最大治療時(shí)間, Difficulty=3)
修改方法
WoundSeverities=(MinHealthPercent=100提高受傷最小傷害值,如果全部修改到最高則戰(zhàn)斗后,不會(huì)受傷,不過(guò)失去一定游戲性, MaxHealthPercent=200最小值修改后必須提升相應(yīng)最大值,4行記得首尾相接, MinPointsToHeal=100000降低治療時(shí)間, 如果已經(jīng)修改過(guò)倍率則不建議修改時(shí)間,降低游戲性MaxPointsToHeal=4000000降低治療時(shí)間, Difficulty=3游戲難度)
超級(jí)上帝模式,不用裝填彈藥,無(wú)限生命,超級(jí)移動(dòng),超級(jí)命中 --- ToggleGodMode *注意,有玩家反映是敵我通用的!!請(qǐng)?jiān)谇‘?dāng)時(shí)刻開(kāi)啟或關(guān)閉
只有無(wú)限生命 ---Takenodamage
只有不用裝填彈藥,無(wú)限生命 -- PowerUp
只有超級(jí)移動(dòng) --- WhoseTurnIsItAnyway
重置末日進(jìn)度 --- RemoveFortressDoom DoomToRemove 1 *貌似有固定數(shù)值是降不了的(比如有化身計(jì)劃建筑增加的是消不掉的??!建筑加的還要打掉建筑才行)...只能降非劇情(隨時(shí)間增長(zhǎng)的)的。這條命令不是萬(wàn)靈藥,只是臨時(shí)緩沖一下時(shí)間...
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